Read The Times Australia

Daily Bulletin

Thousands of games have been censored from major platforms, with LGBTQIA+ creators caught in the crossfire

  • Written by: Phoebe Toups Dugas, Associate Professor of Human-Centred Computing, Monash University
Thousands of games have been censored from major platforms, with LGBTQIA+ creators caught in the crossfire

Online game marketplaces itch.io and Valve’s Steam have recently delisted or completely removed more than 20,000 titles from their storefronts, after not-for-profit group Collective Shout pressured payment processors to change their rules.

Although Collective Shout claims the move was about censoring games that depict rape and incest content, a number of LGBTQIA+ creators have been caught in the purge.

I am a queer, trans woman and game designer who studies inclusivity. LGBTQIA+ creators have long made games to express our stories. Such expression often necessarily engages with bodies and sexuality.

While content about us is seen by some as innately “harmful” and “sexual”, it is essential for wellbeing. Conservative groups have long aimed to censor our art, voices and games.

What makes the recent removals unusual is that they were not driven by government (which may be a separate problem in Australia and the United Kingdom).

Instead, they were driven by a supposed “anti-porn” group that frightened payment processors into undercutting online game storefronts’ own rules, resulting in itch.io reportedly delisting some 20,000 games, and Steam also removing hundreds.

How games are made and distributed

From AAA megastudios to small, independent teams, game developers produce thousands of games per year. The emergence of low-cost, accessible tools has removed barriers to making games.

For many LGBTQIA+ people, making and sharing games is a way to unpack trauma, discover oneself and share experiences.

A screenshot of an Itch.io page showing Secret Little Haven.
One game still available on Itch.io is Secret Little Haven. Played through a simulated 90s computer, users can live out the experiences of a transgender woman. Screenshot by author.

Online game storefronts such as itch.io and Steam offer a streamlined way for creators to share games. Both game stores also double as social hubs where people can discuss games.

Itch.io is a thriving community that is free and simple to use. In its 12 years, it has earned the goodwill of the LGBTQIA+ community due to its openness and lack of restrictions.

Steam, meanwhile, has become one of the world’s foremost sources for games. Most major games are released on Steam.

Itch.io has substantially fewer resources, but hosts a similar amount of content to Steam.

While Valve reportedly earned a revenue of US$5 billion in 2024 (about A$7.7 billion), itch.io is run by a much smaller team of mostly volunteers.

A sudden mass censorship

Generally, online storefronts will censor media at the behest of governments. Censorship can be used to manipulate how people think and act. One could expect (or hope) it is done carefully and for the public good (such as to prevent violence).

Itch.io has maintained neutrality about what can be shared, relying on creators to tag their content – which they do. Steam, on the other hand, reviews adult content before adding it to its storefront, and imposes strict guidelines on content. However, these guidelines have recently become less clear.

In both cases, users decide what kind of content they want to be shown.

What we’re seeing now is not government censorship, but private payment processing companies deciding what content is available. And as these companies are global, their policy changes can impact people worldwide.

Australian non-profit Collective Shout spent years pressing Valve to remove games it found objectionable. When this proved ineffective, the group targeted payment processors including PayPal, Visa and Mastercard.

The group published an open letter on July 11 decrying online game storefronts, alongside a coordinated email campaign.

On July 16, Valve updated its policy to allow payment processors to set rules for allowed content. It then removed certain targeted games from its store.

Itch.io followed: on July 23, the store hid all “not safe for work” (NSFW) titles from search. With a small team and massive library, itch.io had to act fast. The broad-stroke move disproportionately impacted LGBTQIA+ creators.

LGBTQIA+ creators often develop games from lived experience, which often involves themes such as relationships, sex, and bodies (including genitals), all of which may be deemed NSFW. These creators did due diligence to mark their games as NSFW, to ensure that players are aware of potential triggers.

Itch.io is now working to minimise damages and relist content that takes no payment. It is also trying to find new payment processors.

A PayPal spokesperson told The Conversation:

PayPal is committed to maintaining a safe platform for its customers and will take appropriate action when we identify activity that violates the law, our policies, or the policies of our partner banks and card networks.

The dangers of LGBTQIA+ erasure

The social networks of online game storefronts offer community to LGBTQIA+ people. When these communities are taken away, we can experience a kind of “digital death”.

One itch.io game caught in the purge is SABBAT (2013). This game involves assembling a monstrous body, with themes including changing bodies (including genitals) and violence.

While these themes may not appeal to many, they would be relatable – and therefore meaningful – for many transgender players. SABBAT can still be directly accessed on itch.io, but it doesn’t show up in the search results.

A screenshot of an Itch.io page showing the game SABBAT. Includes a drawing of a four-headed goat.
SABBAT, by Ohnoproblems, is a game that explores feelings of liberation through (gender) transition and empowerment. Author's screenshot/itch.io

Grunge, the 2019 Melbourne Queer Games Festival Silver Award winner, was also delisted. This game is about queer love and navigating a new school. While the author warns the content is mature, including some sexual content, the game does not involve rape or incest.

Screenshot of the itch.io page for Grunge. It features a blue sky background. In the foreground is an image of two people seated on bleachers, one leaning on the other. The word GRUNGE appears in the foreground. Grunge, an award-winning game by CrossXGames, addresses queer love. It was delisted. Author's screenshot.

What comes next?

Gamers are responding to Steam and itch.io’s actions. One online petition calling on payment processors to remove policies that lead to censorship has collected more than 200,000 signatures. We expect change.

LGBTQIA+ people deserve community, self-discovery and the ability to survive and thrive in society. Censorship decisions that affect us cannot be made unilaterally. They are not the remit of payment processors, and they should not be in the hands of a single group.

Moving forward, the gaming industry and player communities need more nuanced conversations about game (and media) access. And these conversations must include a diversity of people.

The LGBTQIA+ community has come a long way towards gaining representation and visibility in the gaming world, and this has helped many of us. We will continue to make our art seen, our voices heard, and our games played.

Valve, itch.io, Mastercard and Visa did not respond to The Conversation’s request for comment.

Read more: Video games can help trans players feel seen and safe. It all starts with design

Authors: Phoebe Toups Dugas, Associate Professor of Human-Centred Computing, Monash University

Read more https://theconversation.com/thousands-of-games-have-been-censored-from-major-platforms-with-lgbtqia-creators-caught-in-the-crossfire-262040

Business News

How Telematics Helps Australian Companies Improve Productivity

Operating a commercial fleet in Australia is a uniquely demanding endeavour. Between the sprawling urban sprawl of cities like Sydney and Melbourne and the immense, unforgiving stretches of the Outb...

Daily Bulletin - avatar Daily Bulletin

Inside the Icon: The BridgeMuseum Officially Opens at the Sydney Harbour Bridge

A bold new way to experience one of Australia’s most recognisable landmarks has arrived, with BridgeClimb Sydney officially opening the all-new BridgeMuseum.  Located inside the Sydney Harbour Bridge...

Daily Bulletin - avatar Daily Bulletin

Is Your Brand Showing Up in AI Search? Most Melbourne Brands Aren't.

The New Front Door Nobody Told You About Something changed. Quietly. Without a press release. The way buyers find businesses in Australia has been rewired. Not replaced, rewired. Google isn't dead...

Daily Bulletin - avatar Daily Bulletin

How Australian Businesses Can Measure SEO ROI

SEO can feel vague when you are staring at a dashboard full of numbers that do not clearly connect to revenue. The key is to measure the right signals in the right order, then tie them back to outcome...

Daily Bulletin - avatar Daily Bulletin

How Commercial Roller Shutters Improve Site Security Without Slowing Operations

Security upgrades can be frustrating when they make everyday work harder. A door that takes too long to open, creates bottlenecks at shift change, or fails at the worst time can turn “better protectio...

Daily Bulletin - avatar Daily Bulletin

Why a Document Destruction Service Still Matters for Modern Businesses

Businesses generate large volumes of information every day, from staff records and contracts to invoices, reports and customer files. While attention often focuses on how documents are stored, the way...

Daily Bulletin - avatar Daily Bulletin

Bicycle Rack Safety and Space-Smart Storage

Bike storage problems usually show up as small annoyances first: tangled handlebars, scratched frames, and bikes that topple when you pull one out. Over time, those issues become safety risks, especia...

Daily Bulletin - avatar Daily Bulletin

How to Tell if a Childcare Centre Is a Good Fit for Your Child

Choosing childcare can feel like you’re making a huge decision with limited information. Tours are short, centres are often on their best behaviour, and your child might act differently in a new space...

Daily Bulletin - avatar Daily Bulletin

Car Import Timeline: What Usually Happens at Each Stage

Importing a car into Australia can feel confusing because multiple agencies and checkpoints are involved, and the timeline is shaped as much by paperwork quality as it is by shipping speed. The most u...

Daily Bulletin - avatar Daily Bulletin

The Daily Magazine

Gold Migration Lawyers in Liquidation: How the Closure Affects Your ART Appeal

If your appeal was with Gold Migration Lawyers, a recent change to how the Tribunal decides cases ...

The pressure cooker: life in urban Australia in 2026

Australian cities have always been demanding. Long commutes, rising housing costs, busy schedules a...

What Actually Makes a Good Criminal Lawyer in Melbourne

Most people only think about this question once. That is usually too late. Most people charged wi...

Why Working With A Chatswood Tutor Can Improve Academic Performance

Academic expectations continue increasing for students across primary school, high school, and senio...

Is It Worth Getting Solar Panels in Melbourne?

The real question is not whether solar works in Melbourne. It works. The question is what it is co...

How A Diploma Of Project Management Builds Practical Skills For Modern Work Environments

Developing the ability to plan, execute, and deliver outcomes efficiently is a key requirement in to...

How to Choose the Right Football for Every Level

Choosing a football may seem straightforward, but the right option depends on who will be using it a...

What to Ask a Wedding Photographer Before You Book

Booking a wedding photographer can feel deceptively simple: you like the photos, you like the vibe...

Why Stress Relief For Dogs Is Essential For Emotional Balance And Long-Term Wellbeing

Managing emotional health is just as important as physical care when it comes to pets, which is why ...