Back in 2010 Sony Australia’s Paul Colley forecasted that a large percentage of Australian viewers would have 3D televisions by 2014.
So despite all the repeated push and positive predictions, what went wrong with 3D TV?
Tim Alessi, LG’s director of new product development, acknowledged this year that:
[…] 3D capability was never really universally embraced in the industry for home use, and it’s just not a key buying factor when selecting a new TV.
Sales of 3D TVs have been in decline for several years, according to data from analysts NPD. In 2013, 3D TVs accounted for 23% of TV purchases in the United States, but this dropped to just 8% in 2016.
The lack of interest in 3D TV is also evident on the websites of retail stores in Australia. For example, two years ago Harvey Norman had 92 televisions on its website, of which 53 were 3D capable. Today, of the 100 televisions listed, only 11 are 3D ready or capable.
But were Australians ever interested in 3D TV in the home?
Australians snub 3D TV
Australia’s commercial and pay television broadcasters made attempts to trial 3D television broadcasts during 2010-12.
The trials were claimed to be the “first free-to-air terrestrial 3D TV broadcast anywhere in the world” and included the NRL’s State of Origin.
Despite the limited trials, 3D TV was then shelved by Australian broadcasters. This may have been due in part to focus on the digital television transition, which had started in some regions during the same year.
On a consumer level, 3D technology has not gained traction at home. A 2012 report from the Australian Communications and Media Authority (ACMA) found that 3D was never a key factor in Australians purchasing a new television.
The main factors that drove viewers to buy a new model were: picture quality and viewing experience; a flat or bigger screen; and access to more channels. Of viewers surveyed in the ACMA report, 78% said that high definition was very or extremely important in their purchase. Only 16% said 3D capability was a key reason for their purchase.
So with manufacturers withdrawing from 3D TV, is 3D itself dead too?
Will 3D still exist?
3D has had a long and arguably more successful history in cinema. It’s been a go-to for the industry when faced with uncertainties with the introduction of other media, including television and the internet.
As shown in a chart, developed by Sony Professional Education and Knowledge (SPEAK), the first immense 3D film period was during the 1950s when television was being introduced to many countries around the world.
Despite the success of some 3D films, even Cameron has argued that Hollywood has overused 3D. It has been criticised as little more as a gimmick and a money-making exercise, as 3D tickets are more expensive than those for 2D screenings.
This period of 3D cinema is also beginning to slow as the percentage of films released is 3D declines.
Still, 3D appears to suit a cinema audience more than the home TV, so what could be the next add-on for TV at home?
Could VR and 360-video be the big thing?
The latest technology being discussed in media production is virtual reality (VR) and 360-video.
The highly regarded documentary-maker Sir David Attenborough created a virtual reality experience that was shown at the Australian Museum in Sydney last year, and at the National Museum of Australia this month in Canberra.
But an experience where everyone is wearing headsets is not the best use of a cinema space.
This is just one reason why VR could be an interesting space in which television broadcasters can experiment – perhaps using it as additional content rather than as competition.
In Australia, Fox Sports began to experiment last year with the release of Fox Vision. The initial launch was focused on the peak race of the V8 Supercars season.
It allowed the viewer a range of “second screen experiences” via their smartphone, including 360 video hot laps. Fox Sports will expand to other sporting events during the year.
The Seven network also partnered with Samsung to provide VR and 360-video experiences from the Rio Olympics.
But broadcasters should look beyond sport when experimenting with VR and 360-video. It could be added to many other types of TV program in Australia.
A key benefit is that it does not require you to buy a new TV. Instead, you can use a smartphone, which 84% of Australians already have.
It would further engage with the audience rather than completely take them away from the television screen. Reality programs particularly come to mind, a key battle ground for commercial broadcasters in Australia.
For example, Ten could allow its audience 360 access to the I’m a Celebrity Get Me Out of Here jungle. Sit in the lounge room with Wayne and Tom on GoggleBox, or be in the centre of the trials for Survivor.
So during a year where the battle for ratings is focused upon a sports and reality program lineup, 360 video maybe a go-to for Australian broadcasters.
Authors: Marc C-Scott, Lecturer in Screen Media, Victoria University